Description
AGE: + 10 YEARS
PLAYERS: 2-4
DURATION OF THE GAME: 30 MINUTES
AUTHOR: Antoine Bauza, Masato Uesugi
AGE: + 10 YEARS
PLAYERS: 2-4
DURATION OF THE GAME: 30 MINUTES
AUTHOR: Antoine Bauza, Masato Uesugi
Did you know that after Shitty Friends would come Shitty Friends 2. You can play it alone or add the Shitty Friends cards. You choose, because we live in democracy and because we tell you to choose.
Shitty Friends is an ideal game to break lifelong friendships, dislike people you just met, and/or ruin any type of family reunion. The idea of the game is simple: on each turn, you will draw a card with a question from the deck and then vote to decide the answer.
CHAMELEON – Game of attention, speed and visual perception. Be the first to run out of cards! Four randomly chosen cards are laid out on the table. Players must discard their cards matching those on the table, by background, frame color or chameleon.
Age: +5
Players: 2-4
There’s a party on the island… And it lasts a whole week! On the beach there are 5 wooden masks painted in bright colors and you collect colored feathers to decorate them. You have to make them look beautiful, the more feathers the better. Of course, black feathers bring bad luck. Sometimes the wind blows away a feather, and other times one of the feathers is burned by the flames of bonfires. You have to try above all else to make your favorite mask as beautiful as possible… but no one can know which one it is. Do you know what mask the others are decorating? And will you be able to prevent others from knowing which one you are decorating?
Designed by Lars Jansen and illustrated by Andrew Bosley (Everdell, Tapestry, Love Letter…), Samoa is a fun card game with deduction and force-luck mechanics that has a good dose of bluffing, in which nothing is what it is. seems. All players compete to earn the greatest number of points over three rounds.
Each player has a favorite skin, but the rest don’t know which one it is. Your goal is to decorate your own with as many colorful feathers as possible to score points, but without arousing the suspicions of others. To decorate masks, cards are placed on the top and bottom of a mask. There will be cards that add more points and others that even subtract. At the end of the round, players will try to guess which mask everyone has and if they guess, they will get bonus points. However, if others discover a player’s mask, they will not be able to score points.
With very few rules, but a lot to offer, Samoa is a perfect game to play with family and friends. And don’t be guided by the recommended age on the box… To adapt the level of difficulty to the playing group, the regulations offer some rule adjustments so that the little ones can enjoy the experience.
Samoa is one of the new titles in Devir’s pocket collection, a line of small-format, low-cost games that are ideal to take anywhere. Will you be able to mislead your opponents and dance with the most beautiful mask on the beach?
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